Friday, December 18, 2009

afsart: digital relief prints


afsart: digital relief prints
Originally uploaded by afsart

This posting is dedicated to my high school art teacher Bernard Rattiner who introduced me to the joy of printmaking and made it my first artistic love.

Over the winter break I have been exploring relief printing using laser engraved plates. Through a series of experiments I have come up with some techniques and applications that are beginning to yield some very good results.

While the texture of the wooden plates yield some very nice effects I have a little more work to do on both the pressure and the inking in order to get the quality that I want.

When preparing the wooden plates there is a lot of work that needed to get the laser setting right in order to avoid burning your plate when you have very dense lines. After some trial and effort or I should say charr and error, I have got those settings dialed in. These settings will come in handy when I am creating wood burnings as an end unto themselves.

Acrylic plates seem to be the way to go to get rich color and excellent line quality. Additionally there is the added benefit of being able to use the same plates for Intaglio processes. My colleague Prof. Steven Ramsey has turned me onto a real cool application for combining both of these processes on the same plate.

I am currently working on a new series of plates. Once I have them printed I will devote a posting that deals more specifically with the content of the work and the digital processes that I use to create them.

Friday, December 11, 2009

afsart: black mangrove | ambient occlusion


afsart: black mangrove | ambient occlusion
Originally uploaded by afsart

The relationships between rendering and digital fabrication processes to traditional printmaking is an important aspect of my current work.

Ambient Occlusion rendering provides a means of creating renderings that manipulate value and create marks that are similar in many ways to lithographic printing processes.

While wood engraving and block printing seems to consume much of my creative energy these days, I look forward to exploring the lithographic process through ambient occlusion rendering.

Etching, Wood Block Printing and Lithography. I guess it all has come full circle.

Tuesday, November 17, 2009

Sankofa


My day was made today when John Adams and Ricki Dwyer said to me that their sculpture was created in the spirit of Sankofa an Akan word meaning "Go back and fetch it". It embodies the need to understand your past so that you are prepared to step into the future. Made my quarter.

Monday, November 16, 2009

Week 10:


Week 10: Work In Progress
Originally uploaded by afsart

Sometimes during final week my students really bring it. In this case it is a collaborative Sculpture by John Adams (Industrial Design) an Ricki Dwyer (Fibers). This work combines digital fabrication and basket weaving techniques.These photos depict the work in progress which will be complete for finals in two days. This is an excellent example of both the collaborative and high-tech high touch ethos of the sculpture minor program.

Saturday, November 7, 2009

BlackManGrove: Black Ice 1109


BlackManGrove: Black Ice 1109
Originally uploaded by afsart

An extension of an earlier work "Soul On Ice". In this work the form of the BlackManGrove is encased within a cubic framework. The Object within is revealed through the interior contours. I love that the three dimensional form is revealed within based on the light and the viewers location from the piece. The refraction and reflections of the light reveals the modeling of the form.

Monday, November 2, 2009

FDMSummer09: Update


PA261308
Originally uploaded by afsart

This is the Bronze cast created from the FDM model begun during the Summer of 2009. I have completed almost all of the devestment of the ceramic shell and chasing. That was fun. I am currently thinking about how I want to move forward with the patination for this piece. I really like the open nature of the form. Overall I am very happy with how this turned out. More updates as the work progresses.

[fab_lab]_SCAD: AuthorShape


[fab_lab]_SCAD: AuthorShape
Originally uploaded by afsart

Enlisting the help of photography majors, each member of Fab.Lab.SCAD was instructed to “paint” a fluid form using a light source in front of the open shutter of a digital camera, beginning and ending in the same position so as to ensure continuous author-shapes were created. The digital photos were randomized and presented to the group, where each member was then asked to pick a shape. Each photo was placed in Abobe Illustrator and live-traced, producing vectors that could be exported into Rhinoceros. These author-shapes were arranged in a random vertical sequence, removing individual identification and any resulting sense of hierarchy within the group. Using a loft command a seamless surface was created through a series of continuous curves between each author-shape. The resulting form derived from unity and balance represents the individual role in collective collaboration: the column.

Thursday, August 20, 2009

Afsart: Cut My Ribs | Massive Unroll



I love the fabbing world. This sculpture is an application of scripts developed by Dimitrie Stefanescu in Bucharest Romania. His scripts CutMyRibs developed the waffle intersections for these forms and his MassiveUnroll unrolled the sections for laser cutting. They have helped to streamline the process of creating both waffle and serial forms. I look forward to continue using it in the future to develop sculptural objects. More of his great work can be found at his blogsite Un Didi. Check him out. He does great work.

Summer09:fdm


Summer09:fdm
Originally uploaded by afsart

I have recently made the decision to begin posting my computer models. I always considered the computer models a part of my sketchbook that I use to develop the sculptural forms that I create. I feel very strongly that the work has to stand on its own. For this reason I have made a point of only posting the work.

My teaching provides me with the opportunity to explore new techniques and to step out of the box of my normal studio process. While I am still spending a great deal of time exploring Digital Fabrication techniques. I have had to focus on 3d computer modeling and rendering as a part of my teaching.

The image above represents a form that was created to show how polygonal modeling techniques could be used to create an open sculptural form that could be transformed parametrically by manipulating maya nodes. The form was also used to introduce students to basic rendering and lighting techniques.

The object is currently being grown using Fused Deposition Modeling (FDM). Once the model is complete my long-term plan is to cast the sculpture in bronze. I will provide updates to the process as this work is created. For more images go to: http://tinyurl.com/nxcy87

Saturday, August 1, 2009

Soul on Ice


Soul on Ice
Originally uploaded by afsart

A new twist on a old direction. In the previous work light was used to illuminate the form hidden within the cardboard corrogation. The resultant work has a ghost like quality. In this exploration Plexi-Glass is used to explore the interior and exterior domains of form. This work is a proof of concept for further sculptural exploration of digital fabrication techniques. The title is taken from the book written by Eldrige Cleaver.